
Soko-Ban
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Not out yet. Links go to store / wishlist pages, not checkout.
When does Soko-Ban come out?
Soko-Ban is expected 1988 on SG-1000, PC-8800 Series, Commodore C64/128/MAX, Sharp X1 — that's a release window, not a confirmed day.
About
Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.
Trailer
Screenshots
Release dates
| Platform / region | Date | Status |
|---|---|---|
| FM-7 | Dec 01, 1982 | Confirmed |
| PC-8800 Series | Dec 01, 1982 | Confirmed |
| Sharp X1 | 1983 | Window |
| NEC PC-6000 Series | 1983 | Window |
| Commodore C64/128/MAX | 1984 | Window |
| MSX | 1984 | Window |
| Apple II | 1984 | Window |
| DOS | 1984 | Window |
| SG-1000 | Dec 01, 1985 | Confirmed |
| TRS-80 Color Computer | 1988 | Window |
Developer Thinking RabbitPublisher Spectrum HoloByte, Inc.












