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Project I.G.I.: I'm Going In

Window2000· Expected 2000

Not out yet. Links go to store / wishlist pages, not checkout.

About

The narrative is primarily told through in-engine cutscenes at the beginning or end of each mission, and they're visually stylish - their dramatic camera angles and lighting effects approach film quality at times, though the flat dialogue amongst the characters can be tedious. The tone of the missions tends to be realistic: While David Jones is a skilled agent, he's just one man - not a one-man army. As such, he'll need to do a lot of creeping through the shadows, sneaking around security cameras, hacking computers to deactivate surveillance systems, and using binoculars to scout the area.

Trailer

Screenshots

Release dates

Platform / regionDateStatus
PC (Microsoft Windows)Dec 15, 2000Confirmed
PC (Microsoft Windows)Dec 16, 2000Confirmed

Developer Innerloop StudiosPublisher Eidos Interactive

Shooter

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