
Ms. Pac-Man
· saved by 0
Not out yet. Links go to store / wishlist pages, not checkout.
When does Ms. Pac-Man come out?
Ms. Pac-Man released on Jan 10, 2007 on Commodore VIC-20, Arcade, Atari 8-bit, Commodore C64/128/MAX.
About
In 1982, a sequel to the incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh.
Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man.
Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points. The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again.
Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".
Trailer
Screenshots
Release dates
| Platform / region | Date | Status |
|---|---|---|
| Arcade | Jan 13, 1982 | Confirmed |
| Atari 8-bit | 1983 | Window |
| Commodore C64/128/MAX | 1984 | Window |
| Apple II | 1984 | Window |
| Texas Instruments TI-99 | 1984 | Window |
| Commodore VIC-20 | 1984 | Window |
| DOS | 1984 | Window |
| ZX Spectrum | 1985 | Window |
| Sega Master System/Mark III | 1991 | Window |
| Sega Game Gear | 1995 | Window |
| Xbox 360 | Jan 10, 2007 | Confirmed |
Developer General Computer Corporation (GCC)Publisher Bally Midway










