← All upcoming games

Apple IIGSC64Atari-STMacDOSAmigaApple][

Beyond Zork: The Coconut of Quendor

Window1988· Expected 1988

Not out yet. Links go to store / wishlist pages, not checkout.

When does Beyond Zork: The Coconut of Quendor come out?

Beyond Zork: The Coconut of Quendor is expected 1988 on Apple IIGS, Commodore C64/128/MAX, Atari ST/STE, Mac — that's a release window, not a confirmed day.

About

Beyond Zork: The Coconut of Quendor is an interactive fiction computer game written by Brian Moriarty and released by Infocom in 1987. It was one of the last games in Infocom's Zork series It signified a notable departure from the standard format of Infocom's earlier games which relied purely on text and puzzle-solving: among other features, Beyond Zork incorporated an on-screen map, the use of character statistics and levels, and RPG combat elements.

The game, Infocom's twenty-ninth, was available on the Amiga (512kb), Apple (128kb), Atari ST, Commodore 128, and IBM (192kb), and the Macintosh (512kb) computers

The player explores the Southlands of Quendor somewhat aimlessly at first. Soon, however, a task is bestowed by the Implementors, a group of godlike creatures jokingly based on Infocom's game designers. The Coconut of Quendor, an incredibly powerful artifact that embodies the whole of Magic, has fallen into the claws of an unspeakably foul beast: an Ur-grue. Rumoured to be the spirits of fallen Implementors, Ur-Grues can surround themselves in a sphere of darkness that only sunlight can pierce. The player must recover the Coconut from this monster's grasp or face the unthinkable consequences.

Screenshots

Release dates

Platform / regionDateStatus
MacSep 15, 1987Confirmed
DOSSep 15, 1987Confirmed
Atari ST/STESep 15, 1987Confirmed
Amiga1987Window
Commodore C64/128/MAX1987Window
Apple II1987Window
Apple IIGS1988Window

Developer Infocom

RPGAdventure

More like this