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PS2

Amplitude

ConfirmedSep 26, 2003· Released

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When does Amplitude come out?

Amplitude released on Sep 26, 2003 on PlayStation 2.

About

In Amplitude, the player controls a ship (referred to as a "Beat Blaster") moving down a path of varying shapes and lengths, containing up to six tracks. Each color-coded track corresponds to a different aspect of the song, such as percussion, synth, bass, or vocals, and contains a sequence of notes. As the player hits buttons corresponding to the note placement on the track, the notes activate a small portion of the track. If the player successfully activates enough notes in sequence, the track is "captured" and the section will play automatically for a number of bars, freeing the player to capture another section.

The object of the game is to capture a sufficient amount of sections to reach the end of the song. If the player continually misses notes, an energy meter empties until the game is over.

Trailer

Screenshots

Release dates

Platform / regionDateStatus
PlayStation 2Mar 24, 2003Confirmed
PlayStation 2Sep 26, 2003Confirmed

Developer Harmonix Music Systems

MusicAdventure

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